Wednesday night saw the reveal of a brand-new series of videos for Nintendo's big, weird Labo launch coming on April 20. We learned a lot about the build-your-own-cardboard toys of this new Switch "game" when it was first announced in January, but now, we're getting a better idea of the actual games in this thing—and there might actually be some decent ones in here.
The biggest information dump comes in the form of the Labo Robot Kit, which will ship with a game that requires building and wearing a cardboard backpack rig. Wednesday's explainer video went further to break down how gameplay will work. A default mode will dump players into a cartoony city, which they will destroy by punching, stomping, flying, shooting lasers, and transforming into either a tank or a larger robot. The more stuff you smash, and the more combo attacks you trigger, the more points you'll get. Only one level of this mode was shown, and it's unclear whether this will play as a rudimentary arcade game or as a more complicated campaign.
The game will also ship with specific challenges—which players must beat to unlock new robot moves—and a two-player robot-combat mode. Meaning, if you have a friend with his or her own Labo Robot Kit backpack rig, they can bring theirs over and punch and stomp at your side in what looks like a bonkers mix of Street Fighter and Virtual On.
The Labo Variety Kit will ship with five discrete games, each with its own "toy-con" that you build out of cardboard. The most interesting one, as per today's information dump, revolves around the motorcycle toy-con. This mode lets players race through a single-player 3D game that looks like a cross between Excitebike and Wii Sports. You can pick up nitro power-ups and enable speed boosts with well-timed drifts, but that appears to be as far as the game goes in resembling Mario Kart. The Excitebike</em< descriptor mostly comes because the game lets you create your own racing tracks in a few ways. First, you can wave a Switch Joy-Con controller in the air to steer and guide a road generator, which you can then manually touch up with items and other tweaks. Second, you can scan a real-life object using the Joy-Con's infrared sensor, and the game will import its 3D shape as terrain to race on top of.</em>
(Something tells me we're going to see people riding Nintendo motorcycles on genitalia-shaped hills within minutes of this game coming out.)
New details about the rest of the Labo games—and more details about a new "make your own toy-con" mode—can be found in the above gallery. The most intriguing stuff revolves around gameplay ideas that you can import by simply cutting up a piece of paper, then having your Joy-Con's infrared camera scan it and convert it to gameplay. We'll have lots more on Nintendo Labo as it nears its April 20 launch date.
Listing image by Nintendo